Author Topic: oxygen.dlll?  (Read 577 times)

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Brian Alvarez

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    • PluriBASIC
Re: oxygen.dlll?
« Reply #15 on: May 09, 2018, 10:57:06 AM »
 Nah, All i wanted was to make the point that one thing is the learning curve, and another the language barrier.
Just like you cannot understand what i meant by that language made up by me (a language that i may be the
only one to know what i meant), i cannot say, try to figure my language up, you will figure it out, its the learning
curve. :)

 I would need to explain what each word means, that way you would go up the learning curve my memorizing
each word, instead of making if harder by not letting you know what each word means and then blame the learning
curve. :)

 Casual trolling is. OK. Just like i did. :D I just expect others to have a skin as thick as mine if they start it. ;)

Brian Alvarez

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Re: oxygen.dlll?
« Reply #16 on: May 09, 2018, 10:59:46 AM »
Brian,

I'll rework the RunTime errors in the self-compiled Oxygen.dll. It's currently hard-coded in FB GAS and awkward to get at.

 Thanks Charles! This work i am doint is starting to take form. Oxygen Basic now has BYVAL parameters over here. :)

Mike Lobanovsky

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Re: oxygen.dlll?
« Reply #17 on: May 09, 2018, 11:16:39 AM »
I just expect others to have a skin as thick as mine if they start it. ;)

I got your point, Brian. ;) But beware, a global moderator is always one body ahead of an ordinary forum member, as trolling goes. :D
Mike
(3.6GHz Intel Core i5 Quad w/ 16GB RAM, 2 x nVidia GTX 650Ti w/ 2GB VRAM, Windows 7 Ultimate Sp1)